I doubt this is at all
realistic, and it's probably too fiddly for most people, but here's a draft of
a general weather chart that I'm considering using for this region.
Table: Random Weather
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d20
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Weather
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Wind Table
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Temp
Table
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Precip
Table
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Temperate Climate
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1-13
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Normal weather
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1d10
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1d10
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1d6-1
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Normal for season
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14-15
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Abnormal weather
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2d6
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2d6
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2d4
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Heat wave (01-50) or
cold snap (51-100)
1d8+12 on Temperature Table
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16-17
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Inclement weather
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3d4
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3d4
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1d4+6
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Precipitation (normal for
season)
|
18-19
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Storm
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1d10+6
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1d10+6
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1d6+6
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Thunderstorm, snowstorm
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20*
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Powerful storm
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1d10+10
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1d10+10
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1d4+8
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Windstorm, blizzard,
hurricane, tornado
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* Roll d20 again – if
abnormal weather is indicated (14-19), the storm is a powerful storm as
listed below, if a second 20 is rolled, the storm is a “storm of the century”
table listed below.
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Wind Table
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Temperature Table***
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Precipitation Table
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1
|
No Wind 0 mph
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1
|
10 degree change
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0
|
Very dry, cloudless
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2-3
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Light Wind 0-10 mph
|
2-3
|
5 degree change
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1
|
Dry, clouds
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4-7
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Moderate Wind 11-20 mph
|
4-7
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No change
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2-3
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Dry, very cloudy
|
8-10
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Variable Winds**
|
8-9
|
5 degree change
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4-5
|
Partly cloudy, brief drizzle
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11-12
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High Winds 20-50 mph
|
10
|
10 degree change
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6
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Rain, 2d4 hours, overcast
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13-14
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Severe Wind 50-70 mph
|
11-12
|
15 degree change
|
7
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Heavy Rain, 3d4 hours
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15-16
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Dangerous Wind 70-90 mph
|
13-15
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20 degree change
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8
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Soaking Rain, 2d6 hours,
overcast
|
17
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Deadly Wind 90-120 mph
|
16-17
|
25 degree change
|
9
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Hard Rain, 3d8 hours, thick
cloud cover
|
18
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Hurricane Winds 120-150 mph
|
18
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30 degree change
|
10
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Hard Rain, 2d12 hours
including 1 hour of hail, sun-blocking clouds
|
19
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Tornado Winds 150-200 mph
|
19
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40 degree change
|
11
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Hard Rain, 6d4 hours,
flooding, sun-blocking clouds
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20
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Unnatural Winds 200+ mph
|
20
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50 degree change
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12
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Hard rain, 24 hours, flooding,
extreme lightning, sun-blocking clouds
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** Variable Winds: Winds
blowing from 10-40 (1d4x10) mph with gusts 50-90 mph (1d4+4x10). Check for
gusts any time something is attempted that might be adversely affected by
winds
*** Temperature changes are
based on the previous day’s temperatures. Unless otherwise directed, a 50%
chance of raising and 50% chance of lowering temperatures.
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Storm of the Century
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1d8
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Temperate Climate
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1
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Hurricane/Tornado cluster
(2d4 tornadoes touch down)3d6+12 inches of rain over 24 hour period, massive
flooding
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2-4
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1d8+4 inches of rain falls
for 1d12+12 hours, flooding, cluster lightning
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5-7
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Hail the size of grapefruits
falls for 10d6 minutes (each does 1d6 damage), +1d4+8 inches of rain over 12
hour period, flooding
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8
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Golf ball sized hail for
10d4 minutes (1 point of damage each), +12d6 inches of rain over 20 hour
period, cluster lightning
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